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The Making of Jakers!

Laying the Foundation

Our work began with the creation of an animation "bible". The bible sets up the world where the show takes place. It contains information about the characters, where they live, the kinds of things they do, what happens in their community, etc. The bible also contains one thoroughly developed storyline and a half-dozen or so story ideas that indicate how the series will progress.

Next we had to decide what form the animation should take: 2D cel? Stop frame? Flash? CGI? Because of the reality and specificity of Piggley's world we decided to use 3D CGI, and to aim for a quality previously seen only in feature films. 3D CGI lends a degree of realism, almost photographic in nature, that you simply can't achieve with any other kind of animation.

The series is set in two very different, very specific places, meaning that the use of textures, lighting, landscapes, clothing and props were going to be of the utmost importance to the series. The openings and closings of each episode take place in a contemporary city, in 2003, while the majority of each episode is set on Raloo Farm, Ireland in the 1950s.

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